- Capital: Wroat
- Ruler: King Boranel
- Population: 44% humans, 14% gnomes, 10% half-elves, 8% elves, 7% dwarves, 4% halflings, 4% changelings, 4% goblinoids, 3% orcs, 2% other
- Exports: Weapons, armor, tools, processed ore, metal-work, manufactured goods, heavy industry
- Languages: Khorvese, Gnome, Elven, Dwarven, Halfling, Orc, Goblin, Sahuagin
- History Due to its position on the frontier of Galifar, Breland did not embrace traditional ways, instead affording the people unprecedented freedoms. This, in turn, caused the Brelish to become instilled with a fierce national pride and a love for their rulers. Breland was therefore able to truly take advantage of the vast arable landscape it possessed and the mountainous perimeter of the large nation. Breland became prosperous, rich even, and the population grew quickly, forming cities dotted across the land and cultivating farms everywhere.
Size is a major factor in Breland’s prosperity. Though, like all nations, Breland lost territory during the Last War, most Brelish escaped the worst of the fighting as it was confined mostly to the north and northeast, hundreds of leagues from Wroat and Sharn. Because of this, Breland’s infrastructure remained largely unscathed and they were able to recover more quickly than other nations.
Breland has an unusual governmental model for Khorvaire – they have a King who shares a great deal of his power with an elected parliament.
- Geography Breland is a large nation bounded on the west by the Graywall Mountains, to the north by the Blackcaps and Silver Lake, to the east by Brey river and the Howling Peaks. Most of Breland is plains and rolling hills, but the southern areas – particularly around Sharn – are hot and humid. The King’s Forest could probably be just as accurately named the King’s Jungle!
The tiny village of Forest’s Edge is in Breland, its significance as yet unrealised.